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Computer Vision Researcher at Toshiba:
Homogeneous Superpixels from Random Walks; MVA2011
pdf
Video: mpg
Random Forest Clustering And Application to Video Segmentation; BMVC2009
pdf
Clustering result: svg svgz
Correlated Probabilistic Trajectories for Pedestrian Motion Detection; ICCV2009
pdf
mpg
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Graphics R&D at Solidworks:
Improving Solidworks real-time graphics, checkout some images coming from this gallery
About Realview and Photoworks
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Computer Game programmer at NinjaTheory:
One of the many trailers you can find on the web. Among other stuff, I did the hair and cloth and ported them on the PS3 SPU.
Real-time cloud, but they never made it into the game as it turned out to be too greedy with the fill-rate... Here are two sneaky previews of what it could have been cloud0.avi and cloud1.avi.
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Phd at Evasion, INRIA:
Thesis in french. Here's the pdf.
Dynamic Graph: I'd like to revisit this one one day... Maybe a multi-resolution shoot-them-up? Checkout the video
Animating Prairies in Real-Time: the code is obsolete but I think the idea still hold
Old web page
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Random useless facts and thoughts:
Before selling my soul to Visual Studio, I wrote some macros to turn NEdit into an IDE.
What is quicker, looking in a reference manual or asking the question on stackoverflow? An army of programmers addicted to pride and power is out there, waiting for one thing: helping you :-)
Slithy is (probably) dead but I'm definetly waiting for its next incarnation.
Hand-writing on your iPhone: iJot. It changed my life :-)
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